Wizard School Dropout

A choice-driven comedy web series in which viewers determine the fate of a wizard through critical decisions and interactive mini-games. As lead developer, I handled software architecture, game logic, interactive visual effects shaders using Pixi.js, and scaffolded development with Google Sheets and dat.GUI integrations that allowed team members to preview, test, and tune easily.

There are about 2.9 × 10⁴⁴ ways to play through — far more than the stars in the observable universe — and bingeing every one back to back would take some 6.5 × 10⁴⁰ years, long after the last stars have burned out.

👤 Role: Senior Developer

🏆 Awards: Telly Awards for Scripted Webseries and Interactive Video, FWA of the Day, Awwwards Honorable Mention


Rune Matching VFX
Zapping VFX
Swirling VFX
Series-long Branching Narrative Game State
Video, VFX, and UI Layers